Party Packs
A card for each character's purse and gear, and one for the party's loot. Drag a shop's line onto someone to buy it, drag gear onto a shop to sell it, or drag it onto another character to hand it over.
- Default size
- 5 × 5 (smallest 4 × 4)
- More than one
- No
- Works with
- Party, Store Inventory, Initiative, NPCs
Where the cards come from
The characters, purses and gear are the ones on the Party page, in the same order. Packs keeps nothing of its own: change a purse here and it has changed there. If the party is empty, the tile offers Add them on the Party page.
Each card shows the character's first name, class and level, their purse in gold, silver and copper, and their gear (with a count where they carry more than one). The Loot card is what the party holds in common.
Buying, selling and handing over
| Drag | Onto | What happens |
|---|---|---|
| A line from a Store tile | A character | They buy one at the shop's current price (Cheap, Fair or Dear), paid from their purse. The card says what they bought. No haggling this way; for that, use the shop's bill of sale. |
| Gear from a card | Another character, or Loot | Hands one over. |
| Gear from a card | A Store tile | Puts it on the shop's counter to sell, at the shop's buying rate. |
| A healing potion | Someone in Initiative | They drink it and heal by the potion's dice; one comes out of the pack. |
| Gear from a card | Someone in an NPCs tile | The NPC receives it. |
If the purse is too light or the shop has run out, the card says so and nothing changes.